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Week 8 of animation production

Good Evening,   This blog was delayed in preparation for the common test I took on 3D Animation Production. These are just the texturing works i managed to conjure up at the time with a tight schedule.  That is all.

Week 7 of 3D Animation Production

 Good Evening, This week's progress has shifted quite a bit as a lot of other works have gotten in our way for a brief period.  I am now tasked with texturing the models and characters while Suqin handles rigging and Joash to handle the animation tests.  That is all for now.

Week 6 of 3D Animation Production

Good evening,  We have made substantial progress in our project work in which we are satisfied to inform. Currently we are in the midst of UV mapping out the entire environment and props and we are aiming to get it done by next Wednesday (020621).  In the span of a week I have managed to produce the interior layout and models of B0B's store which had some alignment issues but was well managed thanks to the architecture and layout done by both of my colleagues. SuQin has done a great job in modelling out the character Dinda, can't wait to see her come to life.  Joash had made an animatic that was pretty spot on to what we were looking for with the exception that there could have been a little more. 

Week 5 of 3D Animation Production (REUPLOADED)

It's been a busy week trying to get my schedule wrapped up with other assignments, so there wasn't much to be done. However, i'm still optimistic about getting this project spick, span and shining. Fixed: - Scaling of objects have been adjusted from cm to m after an error was discovered - UV mapping was inconsistent Updated:  -  Added additional props like pillars, windows and air conditionings to the buildings.

Week 4 of 3D Animation Production - Modelling

 Good evening, So far in my experience the only issue i'm having on my part of this assignment is emptying out my storage capacity to make more way for newer files and documents. I have found some corrupted 3D maya files that somehow forces my computer to sleep but the issue has now been resolved and neutralized.  C̸̳͒͐̌̈͛̓͝Ơ̵̛̝͕͈̭̭͇͋̈́̎̀̆̏̓̋̋̊̏̚͘R̵̡̪̖͍̮̣̘̠̗̱̮̿͒̑̌̕͘R̷̨̛̭͔͈̹͖͔̎͗̍̇̀̆͑̄̐̄̾̎̊̚Ü̸̪̼͍̽̌͑͌́̈́̆͘̕͘͘͝͝P̸̛̤̺͌̀̔͂Ţ̸̛̩͖̤̻͙̰̬̖̄͗̾̉͜͝͝͝͝ͅÊ̶̲͔͐̌͗̒̌̋̚̚Ḑ̵̜͖̘̳̮̮̯̞̜̝͕͂̽̈́̕ͅͅ ̷͈͙̂͋͝Ḍ̶̺̏͛̌͌̄̇͋͑̍̏̕̕͠͝͠A̵̝̣͈̮̋̍́̒̽͘̕͝T̷̻̥̺̗̙͐̒̽̃́́̿̉̕͝Ā̵̤̦̣͙̜̙̂́̀ Because of SuQin's prompt ability in producing the drafts for the short film, I have been able to produce some of the 3D assets and environments.  B0B's Ramen Shop Shophouses These buildings were drafted out well, however there were some misalignments in trying to model them out according to scale. Thus, this would incur another change to be revised.  A drafted Hologram robot - End Log

Week 3 of 3D Animation Production – Drafting

 Good Evening,  This marks the 3rd week of 3AP, and also for CPD.  Since the last blog, my group and I have decided to choose SuQin's story to animate for our short animated film titled "B0B" We have started with some preliminary sketches, drafts and storyboards. Most of the discussions now is how to make the designs of the characters and assets more manageable to model in Maya.  Nothing extravagant has happened since we're all still planning. More to be told once we have stuff done.  - End Log

Week 2 of 3D Animation Production – The Pitch

 Good evening everyone,  Today (280421) we had to deliver our story pitch to our Lecturers and fellow classmates, to see which story seems fit for us to animate for our Concept Development class. And since it is over and done with, I guess I'll be much obliged to disseminate the info on what we're working on now.  >ACCESSING FILE > ************ >PERMISSION GRANTED_